<article scheme=columns title="ReAct 2002 report" author="Optimus">

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ReAct 2002 report
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<i>
Optimus/Dirty Minds/Nasty Bugs 
</i>

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Hallo! This is supposed to be a "Back from ReAct" article I just wrote in a 
hurry, very close to the article submission deadline! (Yeah, it happens very 
often, having 1 week or more to do something that takes just one day, and 
every day postponing it for the next day. And at the end being pushed to finish 
it on the last day before the deadline! This is how sceners work with final 
party coding bits too ;) 

<p fl 12>
ReAct2002 took place in Patra/Greece from 19 to 21 of 
April. It is the 2nd demoparty I ever visited, a real demoscene party with a lot 
of fun, a big sound system and a projector showing demos all day, several 
enthusiastic people, new friends, many productions in the compos and a truly 
revived Greek demoscene! ReAct was the critical point to observe if my Greek 
friends could really start the democulture again in my homeplace. There was a
lot of enthusiasm after the Digital Nexus 2001 demoparty, but it was vital to see 
what is going to happen in ReAct after that. You can't even imagine the touching 
messages full of joy, emotions, satisfaction that several Greek sceners 
sent in my Greek mailing list at Yahoogroups! We are just wondering now, how 
things came right this way out of nothing.. 

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<link desc "The three Greek female sceners: Oddie, Nina, Eva-S">
<image file images/reacth5.jpg>
</link>

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I dare to look back in the past, when I was still very young and one day discovered 
demos alone, by watching some demos on my old 486, which I had found in a CD from 
a commercial magazine, without being aware of anyone else knowing this 
unimaginable hidden treasure that came into my reality! Even if the demomaking 
culture was hardly as known in Greece as it is in northern and central 
Europe, I learned to my great surprise that there existed a scene in my living 
place too! Though, it was quite dead after the last Gardening97 demoparty. Greek 
sceners were lost, there was hardly anyone to communicate through the emails 
found on the deserted Greek demopages, and hard to find any more infos about the 
Greek scene and its productions. 

<p fl 12>
In these days, I remember making my very 
newbie way through democoding, trying to be informed about everything concerning 
the international demoscene community, making my first noble but enthusiastic 
steps through the demoscene culture, despite there was no scene in my own 
homeplace! At the same time, I started building a page keeping all the Greek 
demos and infos I could gather from around the net, keeping in mind that the 
newcoming Greek sceners like me would desperately want to find out what 
happened to the old Greek scene that had passed away before they even knew anything 
about the demoscene. I've found a few old existing sceners and several newbie ones 
since then, wrote an article about the demoscene for a Greek commercial computer 
magazine called PC Master, kept communicating with more Greek people interested 
in the demoscene, opened a mailinglist to gather with the sceners, kept the 
spirit alive and wished that the demoscene would start again in Greece. For great 
luck, some guys were brave enough to organise a demoparty called Digital Nexus 
2001 (actually they had tried to make something by using the name of the old 
Gardening parties one year before, but there was not even a scene to attend the 
party then..) at the same time when there was hardly any scene to participate. 
We tried to inform Greek people about the meeting, either from my mailing list 
or anywhere else on the net, and people were so enthusiastic, spreading rumors 
about releasing demos at the party! 

<p>
Me and my Greek friends from Thessaloniki 
traveled to Athens to attend the party and meet all the others at the beginning 
of September 2001. The prods were fewer than the rumors, but it was quite good 
for a dead Greek scene and our pessimism about a new real start of the Greek 
demoscene. It was after the party that some older sceners couldn't believe that 
even the slightest thing could start! There was great enthusiasm and this 
motivated the older and newer sceners to start a new demoscene in Greece. That 
time, we learned about a second demoparty planned out of nothing, called ReAct. 
Quite a surprise and an unbelievable thing, 'cause there were had never been 2 different 
demoparties organised in a year in Greece! This was the vital point that brought 
us in today. I've come back from ReAct, it's been a real demoparty, the prods have been
much more and better than at Digital Nexus, and everything has changed just 
after ReAct, lots of joyful messages from various sceners in the mailinglist, 
total motivation, making it sure for me that something having to do with demos 
has begun and has come here to Greece to settle down for a long time. Several 
sceners told me either at the party or in the net that I owe something important 
to this evolvement of the new Greek scene too, with my enthusiasm, articles, 
pages, mlist, communication and generally scene spirit. I believe that, even if 
the people who organised the 2 demoparties and the ones that produced something 
owes more to that. Though, it was so nice to hear that from my friends, thus I 
felt that I have a place in the Greek scene community too, thinking that I 
offered something there too through the years of scening for so many hours. 
Thanx to the people for your kind words anyway, they helped me so much to take 
a look in the past and feel I have passed an important step in my newbie scene 
life and move with better spirit and pace in the future. I am pleased now and 
totally in peace, I can rest my mind and feel totally nice with my new scene 
life! :) 

<p>
Ok, this was supposed to be something like "looking at the past, wow, how have 
we come right here out of nothing?!". A very small Greek scene history from my 
own eyes when I had discovered this unknown and amazing demoscene community that 
beautified my life, after the first Greek demodestruction I wasn't even there to 
witness, from being alone to bringing quite a different state full of scene 
friends in Greece, 2 demoparties and new Greek demos out of nothing! I am sorry 
for writing you about these and not starting to talk about the party instead, you 
have to live it to understand, like I lived the start of a newborn scene, owing 
something to this evolvement myself too! It's quite different today, I have 
several friends coming from the demoscene today, meeting some of them several 
times in Thessaloniki where I live and others at the parties (if not online :). I 
feel more close to several of the people, after this second party, feeling that 
we are something like a family or anything now :) 

<p>
I know I am a pathetic lamer not starting with the party report yet, but the 
joyful mails full of emotion received in my grdemoscene mailing list after the 
party, were not better than this crazy state you have encountered here (Ok, in 
my dreams ;). I should start now, but like always, I don't know from where to 
start. This time I will start from my parents car. They decided to drive me from 
Thessaloniki to Patra (being around 500 kilometers), thus I could carry my 
computer to the partyplace too. I hadn't been able to carry anything to the Digital 
Nexus before, so I was happy I would have a machine at the partyplace to show my 
own work to the people and make some more there, for the first time in my scene 
career! It took around 10 hours to travel from Thessaloniki, but I didn't care 
about anything when I found the partyplace and went in to see what was going on. 

<p>
I can't even describe you the amazing atmosphere casted upon me when I walked 
into the partyplace. I heard loud music coming out of a dark place! This could 
be the partyplace, I said. I slipped immediately into this dark big hall. I had 
never seen anything like this before in my (newbie scene) life! A dark place 
full of computers and a famous favorite demo shown at the big screen through the 
projector with the big speakers playing music to the full! I was quite touched, 
like I was at my special home! You may ask what was so special about this? I 
will explain you: The only scene party experience I had ever had was Digital Nexus 
2001. The partyplace had neither been big and comfortable, nor good to play loud 
music (we were in the city) and show demos all day and night at the projector. 
We had only seen a few international demos right before the compos in the right 
corner of the wall. In the middle there had been a door and there had also been several 
pillars around the partyplace making it uncomfortable for the people to watch. 
The Digital Nexus partyplace had not been applicable for showing demos all the day on a 
big central wall, neither had there been any curtains to darken the place and we 
had been inside the city, so perhaps we shouldn't have had too loud sound through a big 
soundsystem. Ohh, the sleep had been awful too, over desks! We could be easily 
seen from the windows from people outside in the street too. In general the 
partyplace had not been applicable to support the atmosphere of a demoparty! The good 
news are that the organizers of Digital Nexus have already taken this into 
consideration (One of them, Apomakros, was present at ReAct. He is also a 
musician of the Nasty Bugs groups I belong to. Another organizer of DN, Cybernoid, 
is a graphician of our group too!) and started to search for a better 
partyplace. Anyway, I think that you are now aware why ReAct was in fact the 
first place to feel the real demoparty atmosphere (which is a quite a usual thing 
at the more known international demoparties around Europe) and not Digital Nexus,
which was the first demoparty I had ever visited. The overall demoparty 
atmosphere and happenings that I lived in there were much better than what I 
had witnessed before, but I hope and believe that the DN organizers will do their 
best to bring us a similar experience at the next Digital Nexus 2002, too.. 

<p>
The only known person I could find there at first was Bad Sector, my pal from 
our Nasty Bugs group. And of course some of the organizers too, whom I had first 
met at Digital Nexus and had kept contacting through the net, Raoul and Zafos, quite 
nice guys :) We were quite alone then, the partyplace was empty (except 
some unknown people in the front rows, which I didn't know, some of them could 
have come here to play Quake clones as usual), I was happy and stared all the 
time at the big screen showing demos and took a look around the partyplace, which 
happened to be a great memorial for some older sceners. (It is exactly the 
partyplace of the old Gardening 96 and 97 demoparties, which I haven't caught
up through time to experience, but only had visions of from some photos.) 
Recognisable music patterns from famous demos came into my hears from the loud 
sound system while I was trying to set up my computer at the partyplace. I was 
really touched, couldn't believe what was going on in there and it was still the 
beginning of everything! I couldn't think of what my newbie scene friends from 
Thessaloniki or others around Greece would witness getting into the partyplace, 
'cause Digital Nexus was the only experience for them too! Till they would come, 
I opened my PC and showed various things of my work to Bad Sector and he showed 
me his own stuff too. I mainly showed some CPC code I did (just a fire effect 
actually), assembling code through Winape32 emulator and calling it from Basic. 
Then I sat down to improve my fire and connect different effects in a main 
program for future use in my 1st CPC demo I am still working on from time to 
time. Kept waiting till the others came and watching at Bad Sector's things too. 

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<link desc "Optimus, Raoul, Navis, Incus, Amoivikos, Zouzoulos">
<image file images/reacth3.jpg>
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The funny thing was that from time to time, curious students who didn't know 
anything about the demoscene came to the partyplace and started asking about 
what was going on in here. And in fact, we were in the tables behind, in the least 
distance from the entrance to the hall, thus most of the guys found me to ask 
first about the happening! I just gave my best to that, being quite practiced 
in the past in the art of proselytizing illiterate people into the demoscene 
sect =) Another nice thing is that I found several new friends during the whole 
partytime. A few of them knew and liked demos but they were alone to start 
anything. I remember showing them how some easy plasma and fire algorithms 
worked, through my quickbasic sources. They were quite amazed that such 
small code and simple logics were needed for some effects! Anyway, I met a few people 
and kept email addresses for further communication, hoping that they would found a group 
(or better helping them to find one, 'cause I know more people who are alone and 
want to get in contact to start a new group with others..) to start working 
together with other people. I also met KOD, quite a weird old Greek CPC scener, 
who was amazed to learn there was actually still a CPC demoscene making good demos 
from time to time, and even Greek people still coding for CPC. Unfortunatelly he 
left and didn't catch up to show him some of the newer CPC demos. It was quite 
nice to find new friends and get more in touch with the old ones too.. 

<p fl 12>
At night, my Greek friends from Thessaloniki and Athens arrived at the 
partyplace. They were quite surprised too, when watching the cool dark place 
full of music and the big screen showing their favorite demos! They all settled 
down, setting up their PCs and greeting the other people and the organisers 
there. The bad thing was that they settled far away from us, in the right corner 
of the place (We were lucky though, 'cause several power supply cut offs occurred 
in the right side of the PCs :) so we were working alone. Though, Bad Sector had 
taken a place for Apomakros' computer too, the musician of Nasty Bugs and one of 
the organizers of Digital Nexus. So, Apomakros came into the partyplace, and 
settled down on the Nasty Bugs table :) 

<p>
I kept coding on the CPC Winape32 Z80 assembler, improving my fire/blur effect, 
making different versions of it, smaller and bigger (blockier), with scanlines or 
not and then tried to connect various different blurtype sources (blur on X with 
2 pixels around, smooth with 4 neighbour pixels, fire up blur, etc..) into a 
main source to set them ready for my incoming 1st CPC demo (It's a pain in the 
ass for coders (and I am quite a newbie :) to connect separate effects in one, 
'cause the org memory address and more stuff (like remaining registers and 
labels) change and there are several things to be done in order that they will 
work fine together and being able to transmit from one effect to another. There 
is more pain, in connecting effects and designing transmitions, than coding 
separate effects..) Then I showed some older 3d dots I had done in quickbasic to Bad 
Sector, and he gave me the idea to shade the dots in Z, which was easy to do. The 
old engine was left there (It can now load a few 3d objects and I have 
constructed cubes, spheres, toruses and wavelets too :) but I hope I will pass 
it in a better language (C/C++?) and construct a nicer software 3d engine with 
wireframe and polygons too, slowly, slowly in the future.

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<link desc "The organisers' desk and the projector">
<image file images/reacth2.jpg>
</link>

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Anyway, by doing all 
this code (Actually I could hardly get used to code with all this noise around 
me, it was not bad with nice demomusic to my ears, but it got worse when the demo 
showing stopped for a while and we could only hear sound pollution from some 
Quake clones 3 computer places around!!! :P) time had passed and we thought it 
would be a good idea to take some sleep. I encountered a new thing for my newbie 
demoparty experience for the first time. The anxiety of someone stealing my 
equipment. But Apomakros had more to take care of, 'cause he carried a laptop 
with him. I don't know what he did (Probably slept with it). Anyway, we forgot 
our anxiety and moved on to the mattress mountain(?!). Yes, there was a corner 
full of mattresses one upon another, enclosed with nylon, we wouldn't even 
care about a good sleep! (The only remaining thing for that state though, was 
something to block our ears for a while.) How did these mattresses come here? 
Organizing with balls? Or just luck??? I guess the second happened, the 
place was at the university, and probably some irrelevant people had transfered 
the mattresses to that corner without knowing of our demoparty. Whatever, it was 
so great and soft and a bit more away from noise, with a nice top view through 
the whole partyplace, bigscreen and our valuable equipment :) 

<p fl 12>
Next day. I was quite tired and it was quite early at 7:00 in the morning. 
Still, it was not as good as sleeping in home, but quite promising than 
anything we might possibly encounter in any future demoparties. I was hungry but 
there was nobody there in the early morning to saturate my stomach. There was a 
canteen at the university place, but opened at 9:00 in the morning. Although we 
took a little breakfast in the place where the students are allowed to eat 
something for free (I just don't know how is it called in English, damn! ;P). 
After that, we went to the canteen to eat some more ;) We were quite hungry and 
tired, u know.. 

<p>
I don't remember anything special happening after that. I sat down 
in front of my computer to do some more code on the CPC, but I was working very slowly, 
due to several facts (tiredness, noise, anxiety and more..), but anyway, I 
stopped after that. At noon, my scene friends wanted to get out and move in 
a place around the university to get something to eat. I was quite tired that 
time and dissatisfaction remembered me back again, a bad feeling of not 
releasing anything serious for another time at the party. Ok, I had something to 
release, but very lame (and more this time), I did it so that I would show even 
1% rather than nothing at all. I was wondering if I could forget, enjoy the 
party instead and draw or code something for fun at the partyplace for the 
compos, without caring about anything. I was quite in a bad mood for just a tiny moment 
(even though I knew how lame it had worked out with Atsou at Digital Nexus) just because of 
this. Ok, I am quite perfectionist person so releasing bad things hurt a bit, 
but of course I have to take things easily and it will take time to code 
something better with the other members of Nasty Bugs and not necessarily under 
party deadlines. It's a good thing after all that I shared some discussion with 
scene friends about my dissatisfaction of what I had produced for the scene 
till now, making me feeling better by telling me that I had actually helped the 
Greek scene a lot, and reminding me that even such an activity with simple lame 
demos was better than nothing at all. Returning from the party and taking into 
consideration all these and the very positive words of my scene friends telling 
me I owed to the evolvment of the new Greek scene too much, my state changed 
a bit to more optimistic, working with more pace and better spirit without 
caring that hard! At least I think so.. 

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<link desc "The mattress mountain!!!">
<image file images/reacth6.jpg>
</link>

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Anyway, I remember that we didn't get anything to eat for some reason and got 
back into the partyplace again. I already had a wild demo to present there, some 
pre'thepoorfreak' qbasic code I had accidentally found on my father's HD. It was 
already ready since time, I wanted to release it just to have at least one 
contribution there, no matter how lame it was. Though, I decided to sit down and code 
some more stuff in quickbasic (I still don't know to code more comfortably in 
anything else than quickbasic yet, 'cause I got used in it and I am quite new 
with C or asm). I decided to get 6 unreleased photos of me and my scene friends 
boozing in Thessaloniki and code a simple slideshow. I quickly made a plasma 
transmission effect, the first time that I coded such a thing, it was quite nice and my friends 
liked it. And then I started to copy-paste my old BMP loading code (Ok, I don't 
know anything else than this now) in a function and connected all of them. I had 
to code a simple scroller in front of the images and some pseudosync and more. 
My only distress was the fact that another demo (a slideshow actually) of mine 
had no music again. I don't know anything about music programming, but I had
better get used of a sound library one day. And there was one in a qbasic demo 
but I wasn't able to understand in my fuzz what was going on with it. (Ugh! Next 
time I should search early for a music player and how to control it easily :P) 
A part of my code was done during the music compo btw. So, it's time to talk 
about them.. 

<p fl 12>
The compos started in the evening and ended at night. Actually half of them 
ended on the 2nd day and the others were left for the 3rd day, because they 
wanted to start a techno party at the partyplace at midnight (some people 
were quite annoyed at that, others liked it). We had 22 music entries in
total, quite an impressive number for the newborn Greek scene! The compo was 
splitted in two, tracked & MP3 music compos. What seemed bad to me (and others) 
was the fact that there were some quite big modules in the compo, one of them 
taking 10MB!!! The organizers hadn't set any rules for the music compo, being 
afraid of getting less contributions, at least that's what I heard from other 
people. I could hardly know what to vote for at the partyplace, first because the 
entries I had heard had been so many, second because I was quite busy working on my 
second qbasic contribution (the slideshow) for the compos. But I have heard some 
of the modules I downloaded these days at home. I (like many others) didn't like
the winner Athens2044 song. Some people said someone cheated by voting several 
times from his IP, but that's another story I wouldn't like to discuss in this 
article. My favorite tune seems to be Angelic Tears by Legend/Xtatic (it seems 
that we had at least one non-Greek contribution again and this is something we 
like very much :) Interesting was Dark!=Evil from Apomakros, a dark-gothic 
atmosphere with his and a female's voice too. (Perhaps the nonprofessional 
voices don't sound that good to your ears..) Several of the other songs 
were nice too, can't mention one after the other though being afraid I might
forget anyone :) As for the MP3s, I can't remember anything and I haven't 
downloaded them yet. Anyway.. 

<p>
The demo compos came next! Till then, I had handled all of my contributions (I gave 
also an old, bad raytraced UFO I had done back then on my 486 in a time I wasn't 
even aware of the demoscene, found on my HD and decided to give it for the compo 
just for fun, no matter how lame it was), the qbasic prehistoric code for the wild 
and the slideshow for the democompo (But then the orgos decided to show both of 
my entries in the wild demo compo instead. I agree it was a better idea 'cause 
they were quite lame for the demo compo :) There were 6 entries here. 2 of them 
were non-accelerated. The only good (and extraordinary!) demo at the compo was 
Edge of Forever by A.S.D. (Andromeda Software Developers), the group who had brought 
us Cadence and Cascade at Digital Nexus! The visuals were quite amazing and 
beautiful (especially the part with the vase and the flower, the underwater 
diffusion, the snow globe, the hand with the galaxy and the particle jelly 
fishes, ok, ok.. many of the parts! :), the transmissions and ideas quite clever 
and original, there was an MP3 music done by a scener and not ripped this time, 
it's much better than their previous one and some visuals rockin' (wuw.. that 
base with the flower and the rays and rain and the other with the jelly fishes 
and the galaxy,.. ok cuttin :) Others were Blue wire software demo (Nina's first 
demo. She is a determined female coder, whom I know personally), which gets quite 
slow in few parts, Oxen by Jobo, a small simple accelerated demo by my friend, 
who was afraid of the multimedia as he said :) Then we saw 2 more accelerated
demos by nlogn, the ReAct organizing group and ^gfx (My friends told me he is from 
Cyprus, hehe.. it would be fun to see a scene there too :). Most of the entries 
are very small and simple coding compared to the international standards but at 
least it's nice that several newbies got into the democoding with their noble 
contributions for ReAct. And then Nasty Bugs' contribution, Bad Sector's silly 
joke to the organizers who had asked him desperately for a demo even if it was just a 
bouncing pixel! =) 

<p>
After that we had to vote. (We did it again with tracked and then MP3 music, 
separately. But for some strange reason I only voted for tracked music and 
lost the time when I had to vote for the others..) People could either vote from 
their PCs through the network (I had a network card in my computer, but it 
wasn't working then :P) or from the main computer of the organizers (one by one).
They had to vote for their 3 favorites. I have heard that moT/dEUS had helped the 
organizers by coding the voting system at the party. The organizers were quite 
newbies with their job, and did several mistakes with the demoparty, but got 
enough experience for organizing such an event next year. (I am still 
wondering how these people took such a responsibility, organising a 
demoparty, being so newbie with party organising. I mean it positively, I 
liked that some people decided to do a second Greek demoparty out of nothing, 
with no party experience, when a lot of work and responsibility are needed for 
that. I would be afraid to start something like this today, before going to 
several parties and having an idea about what matters. Congratulations guys :) 

<p>
After that they started the techno party. believe me, it was worse even than 
the sound in some epileptic farbrausch demos, it was something like boom booom 
boom booom boom and again boom boom boom boom! =) Anyway, we were quite tired 
and decided to get some sleep. I don't remember if I had slept that night 
though. It was the night I met another new friend, Thor, who had made the Nagina 
module and had taken the 2nd place in the tracked music. We were discussing 
several things, about CPC, the scene, coding, his wish to start again with 
the demoscene and more. I also remember I found Navis, Incus and Amoivikos of the 
ASD group and we went in another bar in the university to get some beer. I had 
quite a nice mood that night! Then someone told me to move my equipment to another 
safer place, 'cause the party was full of illiterate people who came for the 
techno music and people were afraid of their equipment. And so I did.

<p>
For one 
time I remember me getting out of the university and making a lonely walk alone 
in the night. I'm used to doing this, in my homeplace too, walking in the night in the 
city alone, making thoughts (or even whispering them) of anything that could make 
me feel better or different. Quite strange. So I did that that night. Then I came 
back. I needed it to get strength, you know, my dissatisfaction about my 
incomplete scene activity, ok.. I know now I am totally crazy with that, but I 
love myself for that ;) 

<p>
I think that I came back after a while and found people again (Ugh? Am I a 
misanthropist? Hehe, my weird self looks ironically funny to me ;) and then got 
some sleep in the mountain. The next morning the boom boom music stopped and I 
woke up. I was hungry again :) There were really few people. Several 
sceners had left the partyplace. I went to plug in my computer again but 
the cables were missing! Either someone had stolen them or Bad Sector had takenthem together 
with him at the previous day when he had left the partyplace to head home. Ugh.. I 
decided to watch some demos with the dEUS people instead :) It was nice to have 
a look at their demo preferences, and fun to see emc pressing escape without a 
second thought when he thought that a demo was not worth watching it till the 
end. We were all waiting for the gfx and wild demo compos btw. There were 8 
entries in the gfx compo and 6 in the wild one.. 

<p>
The best time was during the wild. It was nice 'cause the place was quiet and empty, 
and there were around 10-20 sceners all together like a family, creating a 
really nice atmosphere, especially during the wild we laughed our ass out while 
watching, demos with insider jokes for the Greek people! Extremelly funny was the 
wild from Navis/ASD because it was targeted toward ME!!! Optimus-meddle, a wild 
demo satirizing my crazy self, my silly quickbasic demos (The Poor Freak, Into 
the Fight) and my big texts and more! It was a really funny experience for me to 
see on the big screen with a few close people a demo about me :) I wasn't 
offended of course, since the jokes were about things I didn't hide but 
expressed through my quickbasic demos alone. At the end I said "Hey I can't 
believe it, a demo for me, my 1st vote goes to this =)" but I was wrong since 
there was an even funnier thing to follow. "I wanna be a demoscener", a 
demoscene alternate to Monkey Island, Flash demo with the dialogues in the bar 
with the 3 pirates. What an idea?! They are 2 of the most clever and funny wild 
demos I have ever seen in the Greek scene! After that, we saw 2 raytraced 
videos, one being done by Alias Medron/Padua, quite a nice work I enjoyed at 
the big screen. The other was another 3d raytraced video by some guys I don't 
know. Ohh, and 2 pathetic qbasic demos by an unknown lamer Optimus, who thought 
it was sooo clever to tire us with 5 minutes of useless slowly scrolling texts 
and photos, and prehistoric qbasic code with line drawing animation and pathetic 
sky color cycling ;P Ok, I just have fun flaming my own self, I know I am 
crazy, buhuhuhuhu =) 

<p fl 0 align c>

<link desc "Speechless!">
<image file images/reacth4.jpg>
</link>

<p fl 0 align j>

Ugh.. time to leave (and finish this pathetic article). It was time to go. My 
parents have come with the car to get me. I carried my computer and then got back 
to say goodbye to my friends. I don't know, but I was feeling closer to 
several people in there after this second party. Surely closer to my scene 
friends whom I usually met in Thessaloniki too, but also with the ones that I 
only knew a bit from Digital Nexus or from the internet. Personally I start 
to understand more and more about meeting friends through demoparties, 
and how things work, no matter what the distance is. I feel more connected even to the 
people whom I usually don't see face2face in any other place than 
demoparties, but talked so many times through the phone or the internet, so 
close as if we have something that bounds us. We are, after all, a family of very 
few people, the very few ones who started with demomaking in Greece, and only 
the idea that me and my friends have a similar interest in demos, the things 
that very few people in the world know and understand, makes us feel closer! 
After the party I felt a bit more of how friendship in the demoscene worked and 
thought this was the most valuable present demoscene had ever given to me! ReAct 
has been an experience that I will never forget.. 

<p fl 12>
Each party I arrive from, my state changes a lot. (It rhymes too :) Friends, 
thoughts, feelings, new plans, webpages, scan photos, upload things to scene 
sites, rest, these come right after a demoparty, especially after my first ones 
which were an extraordinarily new experience for me, the newbie scener (people told me 
I should stop calling myself a newbie, but I think it sounds much better to a 
rather perfectionist scener like me ;). I have even finished this article too, I 
hope. Can't wait till I send it to the editor and take some more rest.. 

<p>
Tomorrow I will watch a few demos with my new GeForce2MX400 I bought, play some 
Doom, surf on the net, get out, and then come back to install C++ and open 
Nehe's tutorial to get more into OpenGL coding. I took the decision to move one 
step from quickbasic! (Weellll, I could see it's a huge jump and not just a step 
actually :) Other sceners made lame and tiny OpenGL demos at the party which 
nevertheless look much nicer and more colorful than my quickbasic ones. (I won't leave 
software rendering and quickbasic though, I just want to take a break with 
something new with easier code needed to output a beautiful result.) Then I 
have to take a look at finishing my 1st CPC demo (I hope to find time as soon 
as possible for that too, since the scene seems to be quite dead!) and then take 
a look at the job I have to do with Antitec, and update some pages, write back 
to my contacters, watch some minor scene stuff, ok, ok... this scene life tires 
me, but it's worth the way.... I will be in a better form tomorrow. Bye.. 


<p>
<br>
<p fl 0 align c>
<font style subheadline>
What sceners were there?
</font>
<p align j>

Well.. Optimus, Nuclear, iM, Amigo, Bad Sector, Navis, Amoivikos, Nina, Alias 
Medron, Emc, Mot, Amusic, Zafos, Raoul Duke, CjDib, Zouzoulos, Oddie, Psyche, 
Apomakros, diDuke, Thor, Kod, Jobo, Eva-S, Fubyo, Sybex and many more I may 
forgot.. 


<p>
<br>
<p fl 0 align c>
<font style subheadline>
Results? 
</font>

<p align l>

<b>Demo compo </b>
<p>1st Edge of Forever by ASD 
<p>2nd Blue Wire by Nina/ASD 
<p>3rd Superksys by nlogn 
<p>4th Oxen by Jobo 
<p>5th Tinan by Nasty Bugs 
<p>6th Peacekeeperz by ^gfx 

<p>
<br>

<p><b>Graphics compo </b>
<p>1st By the call of the moon by Amoivikos/ASD 
<p>2nd deserted by iM 
<p>3rd Cover your eyes by da 
<p>4th Karma by Alias Medron 
<p>5th Milk by Degrysin 
<p>6th Ufo by Optimus 
<p>7th Door by Real Creations 
<p>8th kiki by nEo 

<p>
<br>

<p><b>Tracking compo </b>
<p>1st Athens2044 by Romeoknight 
<p>2nd Nagina by Thor 
<p>3rd Welcome by Heroes 
<p>4th Voices of sinister by aMUSIC 
<p>5th Excursion by Palmuter 
<p>6th Rising souls 2 by CjDib 
<p>7th Bleep me! by Bad Sector 
<p>8th Dark!=Evil by Apomakros 
<p>9th Angelic Tears by Arcanum (Legend/Xtatic???) 
<p>10th Power of perception by moT 
<p>11th Keep up by Amigo 
<p>12th Lonely Walk by Da Medron 

<p>
<br>

<p><b>MP3 compo </b>
<p>1st Man with red face by Nec 
<p>2nd Up and Down by Real Creations 
<p>3rd Pulse by Galactic 
<p>4th FAK32 by Akira 
<p>5th Yoga by Screw 
<p>6th Breakpoints in time by Fubyo 
<p>7th Dongle by Dousk 
<p>8th Flying above the earth after death by Cyto 
<p>9th Aftertouch by Weird Alchemy 
<p>10th Let your heart fly your body by Spyweirdos 

<p>
<br>

<p><b>Wild demo compo </b>
<p>1st I wanna be a demoscener by Mogwai Productions 
<p>2nd Optimus-meddle by ASD 
<p>3rd 3D by Real Creations 
<p>4th Nothing special by Alias Medron/Padua 
<p>5th The Project Infofreak by Optimus 
<p>6th Photos by Optimus 


<p>
<br>
<p fl 0 align c>
<font style subheadline>
Links? 
</font>
<p align j>

<link external http://react.goo.gr/>http://react.goo.gr</link>
<br><link external http://www.pouet.net/party.php?which=320&when=02>Pouet ReAct results</link>
<br><link external http://www.hack.gr/demo-gr/>http://www.hack.gr/demo-gr</link> 
<br><link external http://users.auth.gr/mkargas/grscene/>http://users.auth.gr/mkargas/grscene</link> 

<p>
<br>
<p fl 0 align j>

See you at the next demoparty! 

<p align r fl 0>
<br>
<p>
<b>Optimus/Dirty Minds/Nasty Bugs</b>


